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'Magic Fingers'
brings out virtual masseurs among online gamers
Priyanka
Borpujari
July 04, 2007
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Although gaming still has a
nascent market in India, gaming website
Games2win.com is optimistic about the growth of
this market. The website has around 150 games
and is still adding many more to its portfolio.
The latest game that is already making the
senior management at Games2win happy is 'Magic
Fingers', which is based on body massages. The
game was launched on the site just five days ago
and has already seen a huge traffic - with
around 7,000 players each day.
'Magic
Fingers' merges the elements of a sensual
massage with complete game-play and very
original visuals. The game sets the player in
the role of a masseur with the challenge to give
the perfect massage to three clients. The game's
difficulty increases with time spent on each
client decreasing, and hence increasing accuracy
required for each massage given. The mouse has
been programmed to replicate the hand movements
of a masseur on the neck, back and legs, and
there are also increasing levels of pressure
possible.
According to Alok Kejriwal,
CEO, Games2win.com, people in India were slowly
beginning to accept gaming as another option of
entertainment. "India gaming companies are not
exploiting even 5 per cent of the vast
opportunity that we have before us. The Indian
market is growing, but Indian games are already
very popular internationally."
"The
virtual world draws a lot of ideas from the
real. Everyone does not have a penchant for
games based on racing, firing, and other heavy
duty action games. India is a humorous country
with silly incidents that can be made into fun
games. We are experimenting on the themes of our
games, and they are doing quite well
internationally," elucidated Kejriwal.
Explaining the concept of another game
'Bombay Taxi', which is based on the parking
nuisance in cities like Delhi and Mumbai,
Kejriwal said that people in Norway found it
quite intriguing that a car could be parked
between a beggar and his dog, and the game was
thus a huge hit among the Norwegians. Games like
'Kissmat' - based on the idea of kissing a girl
and not getting caught - are popular among the
BPO crowd since "romance in the office is
prohibited and therefore such themes excite
them".
Seeing the popularity of 'Magic
Fingers', Games2win is planning a sequel. The
two-year-old gaming company relies heavily on
word-of-mouth publicity among the community of
online gamers, and hence not much mass media
campaigns are visible. |
© exchange4media
2007 | | | |
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